A structured change of strategy, product, customer, or business model that keeps one foot planted in what the team already learned and swings the other foot somewhere new.
Tiny Speck spent four years and tens of millions building Glitch, a browser-based multiplayer game that never found an audience and shut down in 2012. The internal chat tool the team built to coordinate themselves became the only thing worth keeping, was spun out as Slack in 2013, and sold to Salesforce for $27.7 billion eight years later. The pivot kept the team and the tooling, threw out the product.